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Forget what your momma told you about etiquette, Woody! The enemy in these missions are more than your average grunts... they're your friends!



Name Missions Players Description
Armins and Bastis First Campaign 6 2 It is a two player campaign with good chances to actually play all the missions (before someone runs out of cash)
Difficulty: Depends on Opponent
Type Of Scenerio: Versus
Created By: Armins and Bastis
Beware
NEW!2/9/98
10 2 This one is written by my girlfriend who thinks that there are too few 2 players co-op campaigns out there. There is no special background or theme, just a set of missions with a twist in the last one.
Difficulty: Easy/Medium
Created By: Nonnie Pruengna
Bitovnja 7 3-4 This campaign takes place somewhere on the Balkan where mercenaries like have a lot of work to do. It starts in the jungle, leads you through villages and suburbs and finally reaches Bitovnja where you and your network pals meet total carnage.
Difficulty: Depends on Opponent
Created By: Patrick Weber
Capture The Flag 6 2 The objective is to capture the other teams flag (briefcase, photo etc). There are six maps, all specially made for the purpose. The tactical element here is how to defend your own flag while at the same time trying to capture your opponents. Remember, all maps are designed so that defending is easier than attacking.
Difficulty: Depends on Opponent
Special Rules: You may not pick up your own flag for safekeeping.
Created By: Niklas
Crackwar 11

Read Me

2 This is a 2 player satruggle for dominace over the distribution of crack throughput the streets of an urban scene. It is a competitive 11 scenario campaign.
Difficulty: Depends on Opponent             Starting Funds: $15,000
Created By: Clifford "Sitting Duck" Roberson
The Drug Wars 40

Read Me

1-2(co-op) A group of missions that opposes a powerful drug cartel. The campaign has intermission scenarios, "bunker-wars" as in-between drug war campaigns (you'll see what I mean..) and is designed to be a two player cooperative campaign.
Difficulty: Easy/Hard
Type of Scenario: CO-OP
Created By: Paul Wong Sung Weng
KS_Co-Op 5 2 5 Loosly related scenarios designed for 2-layer co-op.
Difficulty: Average
Type of Scenario: Co-Op
Created By: Keith Sellars
Lsdcamp 10

Read Me

2 New Confederacy takes on Neo-union in a single/coop campaign.
Difficulty: Easy/Medium
Type of Scenario: CO-OP
Created By: Stephen D. Lowe
Nukes 6 1-3 The United Nations has learned of the development of a nuclear capable terrorist threat. They have hired you to exliminate the problem for them.
Difficulty: Medium to Hard            Staring Funds: $25,000
Tile Sets Used: 8, 9, 12, 14, 16, 17
Created By: Mark "Frion" Emiley

(Everyong who wants to send in a post look at the readme file sent in by Mark...I think I am going to cry because I am so happy. - ed.)
P.O.W.S 6

Read Me

2 co-op This is a six scenario campaign where you locate and then attempt to help rescue priosners of war in an Asian theme.
Difficulty: Not Rated             Starting Funds: $17,000
Created By: Clifford "Sitting Duck" Roberson
The Senator Campaign 2 2 co-op My first and only campaign ever made with some excellent level designs. Originally was three levels, but the third didn't make the cut.
Difficulty: Depends On Opponent             Tileset: Urban
Created By: Leonard Pak
Copyright © 1996 Terravirtua Design. All code and concepts are the property of Terravirtua Design.
Jagged Alliance: Deadly Games is Copyright © 1996 Sir-tech Software, Inc.